>
TerrainMultiTexture Shader + Paint Texture in RealTime.
////////////////////////////////////////////////////////////////
//
//PAINT TERRAIN by NeoNeper - Julio Pereira.
//Credit to HeelX for assign functions and supporting material
//for the creation of this example
//------------------------------------------------------------
// FXMODELTEX3NM SHADER
//------------------------------------------------------------
// Copyright (c) 2011, Christian Behrenberg [1]
--------------------------------------------------------------
// REFRENCES
// [1] http://www.christian-behrenberg.com
--------------------------------------------------------------
Terrain Paint V.1.2 Download > Inside the folder "texture Backup" contains a texture Beckap for change when you want to reset your painting!
**********************BRUSH OPTIONS****************************\n
Key 1 = Texture MASK PINK\n
Key 2 = TEXTURE MASK GREEN\n
Key 3 = TEXTURE MASK BLUE\n
Key T = TEXTURE MASK SHADOW\n
Mouse Left = PaintTerrain"
PS: I was interested in posting this, Editing the first post of this topic, but the button ("EDIT") no appear.(T.T) For this reason that I had here in the middle of the topic. I apologize for that!.
///////////*DOUBTS FOR NEXT VERSION*////////////////////////////
1 > Is there any way that allows me to add transparency in the color I paint on the ground? Thus I believe it would be possible to overlay color and (skin4 Shadow color) would be applied correctly in my example
ex: alpha_to_pixel() LOL (^.^).
2> HellxX you could help me add another texture to the shader?4 Textures would be great!