Hi, I have a couple general questions about some of the multiplayer functions:
1. Do I have to use a skill1-100 for send_skill or can I use any initialized variable?
2. I'm reading some older posts that send_skill_to(NULL, skill1, SEND_ALL) should be used instead of send_skill(skill1,SEND_ALL). Is there any basis for doing this? Maybe a known bug? They seem equivalent to me!