i dont know what im doing wrong, but as title says im getting zero angle for bone. Its static model with bones. I really dont get how bone gets angle too, but i think its from position versus next bone in chain.
Please help me any with good explanation.

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Found out it works as expected for animated models. Now i need do workaround calculating angle mself.

Last edited by Arrovs; 05/20/13 08:38.

Arrovs once will publish game