Hi Folks !

After being absent from this forum and game development a while I'm now back and I would like to know if anybody is interested in a "Treadmill" Script.

I wrote a 9-Tile "treadmill" script allowing you to create outdoor worlds of infinite size. Just depending on the number of tile files your directory can handle you can create worlds as big as morrowind or even larger using my script called "Neomill". I wrote versions from a simple "Blockmill" up to the (nearly final) version, which can handle Blocks, Terrains, mdls and sprites.
The package includes tools to instantly create template worlds of very big size, as well as positioning tool scipts for ingame placement of sprites or mdls and fake terrain shadows.
The terrain mill uses a mixed fake hmp/mdl system... ok I stop here.

If anyone is interested in my script i will publish it within the next weeks.

P.S The neomill script until now is written in C-Script, but im planning to convert it to lite-C. You need at least a GST Version with entity Dynamic load
commands like A7 or higher, a PC with something around 1.8 GHZ and a basic knowlege of C-script or lite-C for enhancing the Neomill scrip for a full RPG Game with superlarge worlds.


J.Hunke