The statisics panel actually shows exactly where the cameras xyz is including pan tilt and roll.

Off into the distance is to say that If I look directly at a wall (block) there is no distance to render.

The engine is rendering something off in the distance.. Is it perhaps trying to render everything it sees - I am using LOD so its not rendering much.

EDIT: Or it shouldnt be

Last edited by DevoN; 05/22/13 03:15.

A8 Pro 8.45.4
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