I already place / remove the grass based on seed map. As i said above, framerate drops when calling sc_setup, with no seeable reason for me !
edit: I changed grass models same result. Its an empty map. Grass created (around the player) via seed map. 55-60fps. Call sc_setup = fpsdead. edit2: But i see...theres no known issue with this problem.
Last edited by rayp; 05/22/13 15:57.
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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