Originally Posted By: DevoN
Would it help to delete any "Invisible" faces (The bottom faces of a house)

I wouldn't recommend that. The engine is culling them away anyways.
Originally Posted By: DevoN
Im running several C_scans at once in different entities

Ouch. This will eat up quite some time. How long does the function execution take in milliseconds?
Originally Posted By: DevoN
my menu consists of 1 800x600 panel, with about 50 64*64 panels sharing the same bmap, and have about 30 other panels visible / invisible

How long does the rendering of the panels take in milliseconds? Panels can significantly slow down rendering dependent on their number and complexity.

Originally Posted By: DevoN
Video_mode is 800x600
video_depth reduced to 16 (not sure if that makes a difference)
That is really not state of the art any longer.
Originally Posted By: DevoN
207 Functions running (is that bad?)
That does not matter. It's the time these function take to execute that matters.

Why don't you post a screenshot including the debug panel? That would really make things easier.


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