Hey there,
I'd like to send custom data (by using a struct and send_data_to)
I thought about something like this:
typedef struct MP_DATA
{
var size; // size of 'data'
int type; // what does 'data' contain
void * data; // data
} MP_DATA;
Let's say I want to send an image.
I would set
mp_data.size to the size of
the image and copy the image into
mp_data.data.
This should make it possible to use
memcpy after receiving it.
...but that's just the theory and I have no idea how I shoud code this

Could anyone give me a simple, working code example (if it's not too much work, of course)?
Sending and receiving a string with this method would already be enough.
regards, Kartoffel
