Hey there,

I'd like to send custom data (by using a struct and send_data_to)

I thought about something like this:
Code:
typedef struct MP_DATA
{
   var size; // size of 'data'
   int type; // what does 'data' contain
   void * data; // data
} MP_DATA;


Let's say I want to send an image.
I would set mp_data.size to the size of the image and copy the image into mp_data.data.
This should make it possible to use memcpy after receiving it.

...but that's just the theory and I have no idea how I shoud code this smirk

Could anyone give me a simple, working code example (if it's not too much work, of course)?
Sending and receiving a string with this method would already be enough.

regards, Kartoffel smile


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