#include <acknex.h> TEXT* tracks = { string( "a.mp3", "b.mp3", "c.mp3"); } void play_random_song() { int nr = random(tracks->strings); media_play((tracks->pstring)[nr],NULL,100); } void main() { random_seed(0); play_random_song(); }
Gamestudio download | Zorro platform | shop | Data Protection Policy
oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de