You are correct. There will still only be the same skins. The reason that I want 100 terrains is that I have an extremely large area to cover (a few miles) and I need the loading of all of the terrains and objects to be smooth. The smaller the terrains to load, the faster the loading. All of my terrains are also fairly detailed, which makes it even tougher to split up. So my thoughts on performance are just to make the game run smooth. Thank you with all of your help. I've already learned a lot from messing with the code.

Brian