test_var = ogre_active; DEBUG_VAR(test_var,10); wait(1); }
if (vec_dist(my.x,player1.x) < 500 && (my.health > 0)) { c_scan(my.x,my.pan,vector(360,60,1700),IGNORE_ME | SCAN_ENTS | SCAN_LIMIT); if (vec_dist(my.x,player1.x) <= 100+25) { if(vec_dist(my.x,player.x)<= 100) ogre_active = -1; } else { ogre_active = 1; } else { ogre_active = 0; } } else { ogre_active = 0; }
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