Originally Posted By: Slin
Harry Potter, you do understand that the Order Independant Transparency shown in that video is not a DX11 feature one can just enable, but a quite complex shader effect which takes advantage of DX11 features.
Yes I know that it is a shader. But this shader can only be used together with DirectX 11. Therefore I wish that DX11 will be implemented in A8/A9 as soon as possible.
Thanx for the paper. It looks very interesting.