Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
0 registered members (), 18,561 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Connection Lost on Level Load #424983
06/25/13 07:25
06/25/13 07:25
Joined: Jun 2013
Posts: 108
Alberta, Canada
C
CanadianDavid Offline OP
Member
CanadianDavid  Offline OP
Member
C

Joined: Jun 2013
Posts: 108
Alberta, Canada
Any idea how to fix "CONNECTION LOST" when loading a level from the client side? From what I can tell, it is occurring on client join when a high-quality model is being created by the client for the first time.

A subsequent re-attempt to join the server works okay. Presumably, the high-quality model has been cached by the server preventing it from hanging when it attempts to load it again.

Re: Connection Lost on Level Load [Re: CanadianDavid] #425001
06/25/13 11:02
06/25/13 11:02
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Have you tried to increase the timeout variable (I forgot its name, sorry)?


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Connection Lost on Level Load [Re: Superku] #425061
06/26/13 00:31
06/26/13 00:31
Joined: Jun 2013
Posts: 108
Alberta, Canada
C
CanadianDavid Offline OP
Member
CanadianDavid  Offline OP
Member
C

Joined: Jun 2013
Posts: 108
Alberta, Canada
Yes thanks, increasing dplay_timeout works! Should I pre-load (and remove on startup) entities created on the server to prevent the hanging?


Moderated by  HeelX, Spirit 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1