Use the string array build into the TEXT* object.. Look up TEXT in engine objects in the manual.

Take a look at how it was used here http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=424023#Post424041

It also sound right to make a array of pointers and fill it later.

Code:
STRING* array_strings[1000];

function this_func()
{ var x;
   for(x=0;x<1000;x++)
      { 
         array_strings[x] = str_create(" Some Text");

       }
}




Last edited by Malice; 07/04/13 04:14.