I downloaded a .obj model for a jet ,then imported it into MED. I chose "Manage skins" and set a skin (which is a .pcx texture file) to the jet. The texture appears on the jet in MED and when loaded in WED ,but in the runtime when I run the game ,the jet appears fully white without texture mapped on it. (NOTE: the texture file is .pcx and is located in the same folder where the model exists)
Maybe the problem is in the extension .obj 'cause it happened to me once with another .obj model. Maybe I can download some converter?
Thank you for reading and any help will be appreciated
***PROBLEMS SOLVED***
Last edited by The_KING; 07/07/13 18:10.