I read the minimap tutorial in the AUM (fixing a view above the player which looks downwards...etc.) ,but unfortunately it was for beginners only and didn't include a target system


I made that minimap in my project ,but I need to display ,for example, a small square that indicates the destination and appears on the minimap borders ,then once the player is close enough ,the square is no longer on the borders and approaches the player (a small arrow in the center of the minimap that changes its angle according to the player's pan angle) gradually ,like the one in GTA

I know this may seem difficult a little bit ,but I really need it as it will be very difficult for the player in my game to know where to go

Thank you for reading & any help will be appreciated