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Re: bmap_blitpart + transparency [Re: Superku] #425831
07/11/13 13:18
07/11/13 13:18
Joined: Nov 2007
Posts: 318
Brasil, Paraná
NeoNeper Offline OP
Senior Member
NeoNeper  Offline OP
Senior Member

Joined: Nov 2007
Posts: 318
Brasil, Paraná
Oyaaa! Tankz Superku. WORK *(^.^)* you are very fear!

Last edited by NeoNeper; 07/11/13 13:57.

Please! Use easy words to be translated. because my English is not very good! Grateful.
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Re: bmap_blitpart + transparency [Re: NeoNeper] #425927
07/12/13 19:53
07/12/13 19:53
Joined: Nov 2007
Posts: 318
Brasil, Paraná
NeoNeper Offline OP
Senior Member
NeoNeper  Offline OP
Senior Member

Joined: Nov 2007
Posts: 318
Brasil, Paraná
Superku. You can helpme brother?
I apply his formula and it works well. But I have a problem somewhat bizarre!
When I'm using on terrain that was created with ent_createterrain, the position of the Pixel and coordinated paint not synchronize!

Even the paint function terrain_setpixel does not work properly.
the automatical formula, terrain_pixel_for_pos also returns the position wrong.
Everything works correctly loaded by using a ground level or using ent_create()...

I made a post for this error, could you help me?
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Main=50748&Number=425864#Post425864

Last edited by NeoNeper; 07/12/13 19:55.

Please! Use easy words to be translated. because my English is not very good! Grateful.
_______________________________________________________
Re: bmap_blitpart + transparency [Re: NeoNeper] #425928
07/12/13 20:02
07/12/13 20:02
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Sorry, I have no idea about that problem and I don't know ent_createterrain/ I've never used it. Maybe you need to add/ subtract the create position or something like that.


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Re: bmap_blitpart + transparency [Re: Superku] #425929
07/12/13 20:20
07/12/13 20:20
Joined: Nov 2007
Posts: 318
Brasil, Paraná
NeoNeper Offline OP
Senior Member
NeoNeper  Offline OP
Senior Member

Joined: Nov 2007
Posts: 318
Brasil, Paraná
I will modify my editor, I will not use more this function. I am having many problems with it!. I'm also having problems with Depth of Models and more others problems ...


Please! Use easy words to be translated. because my English is not very good! Grateful.
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