Hi, guys
My problem is as follows:
first, a level is loaded and nothing weird happens. But, it all comes when I load a new level. The engine crashes and stops working when I load that level
Be aware that:
1) This happens with a particular level and NOT when any new level is loaded
2) The new level (which makes the problem) is semi-identical to the level existing just before that level
I would be grateful if anyone could tell me what the problem can be
The problem is solved. Now, I'm gonna change the subject.....
I've two questions:
The first q.: How can I change the size of the bounding box? Don't laugh!...'cause I change the min_x,max_x values ,but nothing happens and the bounding box keeps its default size!!
The second q.: How to copy/paste level files? Which files should I copy/paste and which parameters in WED should I change? As I tried many times to copy/paste level files from a folder to another ,but the copy is different from the original file (some textures are missing...etc.)
e.g. If I have a level .wmp file called "house1.wmp" ,I copy/paste ALL files named "house1" (compiled .wmb map, .bak file....etc.) ,but the problem still exists
Thank you for reading......
Last edited by The_KING; 07/25/13 13:27.