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Re: What are you working on?
[Re: ]
#426430
07/23/13 06:56
07/23/13 06:56
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Joined: Mar 2006
Posts: 1,993 Karlsruhe
PadMalcom
Serious User
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Serious User
Joined: Mar 2006
Posts: 1,993
Karlsruhe
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Re: What are you working on?
[Re: PadMalcom]
#426432
07/23/13 08:20
07/23/13 08:20
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Joined: Mar 2011
Posts: 3,150 Budapest
sivan
Expert
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Expert
Joined: Mar 2011
Posts: 3,150
Budapest
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shadowmapping is close to black magic, especially the variance calculations. imo shade-c is great but will be always rewritten  this is one reason why I use the old 0.91 and take out what I need. the other reason is that the new Evo is not free to use. it has great features, but also there are a lot of bugs, and lacks a flexible interface, and a lot of important things are simply missing. but definitely okay for learning purposes, and as a base to make your own shaders.
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Re: What are you working on?
[Re: ]
#426439
07/23/13 09:11
07/23/13 09:11
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Joined: Aug 2002
Posts: 3,258 Mainz
oliver2s
Expert
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Expert
Joined: Aug 2002
Posts: 3,258
Mainz
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@Kartoffel: Soon you will have a shaderframework much like (or even better then) Shade-C  I hope you can/want to pull this thru, because i just lost my hope that Shade-C will ever be finished... +1
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Re: What are you working on?
[Re: oliver2s]
#426442
07/23/13 09:48
07/23/13 09:48
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
Expert
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Expert
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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thanks for the nice feedback! however, I don't think I'll release the pipeline... It took me very long (should be more than a year by now) to get the results you saw on the screenshots I've posted. the other reason is that the new Evo is not free to use. If you contribute to shade-c evo you can use it for free. 
POTATO-MAN saves the day! - Random
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Re: What are you working on?
[Re: Kartoffel]
#426454
07/23/13 10:43
07/23/13 10:43
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Joined: Aug 2002
Posts: 3,258 Mainz
oliver2s
Expert
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Expert
Joined: Aug 2002
Posts: 3,258
Mainz
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however, I don't think I'll release the pipeline... It took me very long (should be more than a year by now) to get the results you saw on the screenshots I've posted. What about selling licenses?
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Re: What are you working on?
[Re: oliver2s]
#426456
07/23/13 11:03
07/23/13 11:03
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Joined: Mar 2006
Posts: 1,993 Karlsruhe
PadMalcom
Serious User
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Serious User
Joined: Mar 2006
Posts: 1,993
Karlsruhe
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And again: +1 Nobody succeeds in developing a working shader framework in GS and those who can won't give it away  I'd also pay for it if it works fine!
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Re: What are you working on?
[Re: PadMalcom]
#426460
07/23/13 11:30
07/23/13 11:30
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chris_oat
Unregistered
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chris_oat
Unregistered
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I'd also pay for it if it works fine! Me too.
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