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4 registered members (Volkovstudio, Grant, Quad, 1 invisible),
11,248
guests, and 4
spiders. |
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Key:
Admin,
Global Mod,
Mod
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Re: What are you working on?
[Re: rvL_eXile]
#426814
07/30/13 06:55
07/30/13 06:55
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chris_oat
Unregistered
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chris_oat
Unregistered
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The shot above is WIP so let me explane; Dirt: Dirt is probably the last Detail I add to a scene. Once a scene/corridor is finished and I have the right texture for it I will add dirt either to the Texture itself or by decals. Orange Light: This should be like an emergency light you know. Yes the model is still missing, all my tries to create one ended up pretty ugly  By now, the scene improved already a bit, maybe I will post a Screenshot today if you guys want 
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Re: What are you working on?
[Re: mk_1]
#426818
07/30/13 08:01
07/30/13 08:01
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Joined: Mar 2006
Posts: 1,993 Karlsruhe
PadMalcom
Serious User
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Serious User
Joined: Mar 2006
Posts: 1,993
Karlsruhe
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@Marius: Yes I know  I already implemented a variable in my voronoi generator to define a minimal distance between intersections... but I didn't use it yet  EDIT: @Sivan: I found it quite difficult to calculate the position value of the Catmull. It is not only going from 0 to 1.0 but has to be set individually for all ways.
Last edited by PadMalcom; 07/30/13 08:16.
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Re: What are you working on?
[Re: PadMalcom]
#426863
07/30/13 22:26
07/30/13 22:26
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Joined: Jul 2001
Posts: 6,904
HeelX
Senior Expert
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Senior Expert
Joined: Jul 2001
Posts: 6,904
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Re: What are you working on?
[Re: lemming]
#426964
07/31/13 18:17
07/31/13 18:17
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chris_oat
Unregistered
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chris_oat
Unregistered
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Last update (for now) on the Basement, hope you guys like it.
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