var BloomChecker = 1;
function saving_game()
{
//disable pp bloom before saving
BloomChecker = 1;
Bloom();
if (inkey_active == 1) {return;}
if (players_health <= 0) {return;}
game_save("save", 1, SV_ALL-SV_INFO);
//enable pp bloom after saving
BloomChecker = 0;
Bloom();
}
function loading_game()
{
//disable pp bloom before loading
BloomChecker = 1;
Bloom();
//enable pp bloom after loading
game_load("save", 1);
BloomChecker = 0;
Bloom();
}