I guess. It sounds more features are being added to the engine before the current bugs are fixed to me.

Using the settings provided above, does help control the explosions, but it causes very noticable falling slowdown. The slowdown is quite evident and you can easily see the difference at 55 fps compared to 40 fps.

It would be nice if the physics engine was given a higher priority to bug fixes that it is currently. This is by far the buggiest part of the engine. It is quite frustrating when bugs are known, yet put on the back burner for new features. How long must we wait for known bug fixes?

Jason