hello everyone, i would need to know how can i print on the wall sprites of bullet holes, i´m thinking in using something like a trace, but i have a problem, and it´s the orientation of it (vertical / horizontal). For example the player shoots the wall, then i have a vertical hole, but if i supouse the player walks back and shoots in the same direction and hit the roof i have an horizontal hole... if i use the camera pan or tilt i can not do this because if i supouse the player shoot in the same directiom but hit diferents things(wall or roff) the orientatin of the hole will be diferent. how i can make the hole to have an orientation respect to the wall, roff or anything i hit?