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Zorro stuck in WFO when nothing to optimize #428977
09/06/13 10:54
09/06/13 10:54
Joined: Jul 2013
Posts: 522
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dusktrader Offline OP
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dusktrader  Offline OP
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I noticed that in Workshop4_1 if I add the line "NumWFOCycles = 3;" at the top of the script then press Train --

it seems Zorro gets stuck in the middle of an attempted Walk. Maybe this has to do with the fact that there are no optimize statements.

Either way, Zorro should not get stuck indefinitely.

Attached Files zorro_stuck.png
Re: Zorro stuck in WFO when nothing to optimize [Re: dusktrader] #428987
09/06/13 13:29
09/06/13 13:29
Joined: Jul 2000
Posts: 28,077
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jcl Offline

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jcl  Offline

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No, Zorro would normally not get stuck by a wrong WFO setting.

I also don't see this in your screenshot. Can you explain the problem in more detail, or post a script that gets Zorro stuck?

Re: Zorro stuck in WFO when nothing to optimize [Re: jcl] #429039
09/07/13 15:01
09/07/13 15:01
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dusktrader Offline OP
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dusktrader  Offline OP
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Maybe "stuck" is the wrong word. What I meant was that it isn't obvious (to me) that Zorro is done. There is nothing to optimize and the progress bar seems to indicate it's in the middle of doing something, but it's not. It's just a cosmetic point.


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