Yes it is all your fault sivan , but i am not going
to lie i will marry it and sleep with it underneath my pillow and beware the hand that wakes me.

Well it will support anything you can conjure up
you absolutely do not need to stick to the provided solutions for pathfinding , its just code
you can code it up like you did in gs with yours and c++ is just a step away from litec really . I say this because i already know you are talking about the pathing solution ..

With its lod system 3 or 4 lod not sure now if its 3 or 4 but plus a billboard level too for objects and terrain lod i have noticed unless i were dreaming plus a kick ass scripter wich dont even need include this include that you just code each file the darn thing is so user friendly and easy it takes alot of unnecary complication away from coding from editing from animation from lod mesh generation from .... Its got great graphics great physics great design i have learned so much already in a short time span without documentation and it rocks for me really , at first everything seems confusion after a while

Bliss.


Compulsive compiler