that all three of us has previous experience in this field, so this might not be the best course of action for everyone
Writing a 3D engine is quite impressive for me. Guess everybody who wrote, lets say, a simple 2d sidescroller in any "non-gameengine"-language, knows which skills are needed for that. If i had this skills and time i would give it a try like u guys do

I mean look what dimensions some game scripts here have and these are only things that will "execute in your code". Freaking!
Edit: Ah i forgot about writing a Compiler and and...what a work !
[/crawl into a** mode]^^