KarBOOM gets quite an article on
BeefJack.com, discussing the challenges of KarBOOM's development as well as my hopes for the future of it and PC gaming in general.
Also, a new demo's out. Having some issues with the latest web-player (which Kongregate automatically uses), so it's about time I integrated the browser-demo into
KarBOOM's website. Meanwhile, the latest demo can be
downloaded from IndieDB, as always, and will be available
on Desura soon.
The new demo introduces the Gamble game mode - bid points to be the target in timed rounds of one-vs-all survival. Survive to your bid time and you get those points. Get knocked out beforehand and you lose them. Requires two or more human players to play, as bots can't bet, but they're still useful since they'll always chase the highest bidder.
