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How to create an executable? #430340
09/27/13 05:15
09/27/13 05:15
Joined: Jun 2010
Posts: 590
California
Ruben Offline OP
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Ruben  Offline OP
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Joined: Jun 2010
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California
I developed my game to a certain degree. However, it is hard to communicate with my long distance team members about where the game is now, without something to show them. I would like to make my game up to this point into an executable file, to be able to send to my team members, so that they can play the game as it is, to give them an idea on where the game currently is.

Does anyone know how to make an executable of the game that I have made up to this point?

Re: How to create an executable? [Re: Ruben] #430341
09/27/13 05:27
09/27/13 05:27
Joined: Dec 2011
Posts: 1,823
Netherlands
Reconnoiter Offline
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Reconnoiter  Offline
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Netherlands
In wed or sed you can publish your script, creating an exe for it (you cannot do this with the free version iirc).

Last edited by Reconnoiter; 09/27/13 05:29.
Re: How to create an executable? [Re: Reconnoiter] #430342
09/27/13 06:04
09/27/13 06:04
Joined: Jun 2010
Posts: 590
California
Ruben Offline OP
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Ruben  Offline OP
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Joined: Jun 2010
Posts: 590
California
I opened up my SED file. I clicked the File button, and clicked the Publish Main Script option. A box came up. I clicked OK a few times, and then it ended. I tried finding the name of my game file with a .exe file extension, but I cannot find it. Do you know where to find the executable file of the game SED file that I published?

Re: How to create an executable? [Re: Ruben] #430347
09/27/13 07:22
09/27/13 07:22
Joined: Jun 2010
Posts: 590
California
Ruben Offline OP
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Ruben  Offline OP
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Joined: Jun 2010
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California
I did find a folder with my game file title with a .cd file extension. I put this in a compressed zipped folder, to send over yahoo to my team members. The problem now is that yahoo will not let me e-mail it to my team members, because it says that the attachment has a virus.

Has anyone else encountered this problem? If so, how did you fix it?

Re: How to create an executable? [Re: Ruben] #430350
09/27/13 07:33
09/27/13 07:33
Joined: Oct 2011
Posts: 1,082
Germany
C
Ch40zzC0d3r Offline
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Ch40zzC0d3r  Offline
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Joined: Oct 2011
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Germany
password protect it and their scanner shouldnt detect anything, otherwise delete some dlls, if that doesnt work upload it on mediafire laugh

Re: How to create an executable? [Re: Ch40zzC0d3r] #430358
09/27/13 09:27
09/27/13 09:27
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Budapest
offtopic: I have not used yahoo since about 1998 grin


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Re: How to create an executable? [Re: sivan] #430682
09/30/13 19:46
09/30/13 19:46
Joined: Jun 2010
Posts: 590
California
Ruben Offline OP
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Ruben  Offline OP
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California
Do the people opening up the executable have to have Gamestudio installed on their computer to run it?

Also, can the executable work with the Mac OS X operating system, or just Windows? I am assuming just Windows.

Re: How to create an executable? [Re: Ruben] #430685
09/30/13 20:37
09/30/13 20:37
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
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Uhrwerk  Offline
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Originally Posted By: Ruben
Do the people opening up the executable have to have Gamestudio installed on their computer to run it?

No, they don't.
Originally Posted By: Ruben
Also, can the executable work with the Mac OS X operating system, or just Windows? I am assuming just Windows.
Currently GS supports windows exclusively. Android support might follow...


Always learn from history, to be sure you make the same mistakes again...
Re: How to create an executable? [Re: Uhrwerk] #430690
09/30/13 21:29
09/30/13 21:29
Joined: Jun 2010
Posts: 590
California
Ruben Offline OP
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Ruben  Offline OP
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California
I thought I correctly published my game so far. In my main Lite-C script SED file, I clicked the File tab, and clicked on the Publish Main Script option. This box came up that looked like it was compiling. I pressed OK. A folder was then saved in the folder that I have all my Gamestudio files in, titled the name of my main script.

I placed that folder in another zipped folder under the same name. I then saved it on WireFire with password protection.

How do people run the executable? Do they have to open the main script file (SED Lite-C Script file) saved in the zipped folder that I placed on WireFire, and execute the program from there?

Am I even doing this right?


Last edited by Ruben; 09/30/13 21:32.
Re: How to create an executable? [Re: Ruben] #430691
09/30/13 21:42
09/30/13 21:42
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
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Uhrwerk  Offline
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Joined: Jan 2002
Posts: 4,225
Germany / Essen
The folder should contain an executable, a .exe file. This what the users should start.


Always learn from history, to be sure you make the same mistakes again...
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