Use this line of code to include the object shaders
Code:
#include <mtlfx.c>
Note, if ure using the free version theres no shader support ( ur profil says a3 ^^ )
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;