VECTOR modelMin,modelMax; while(1) { vec_set(modelMin,modelSelect.min_x); vec_rotate(modelMin,modelSelect.pan); vec_add(modelMin,modelSelect.x); vec_set(modelMax,modelSelect.max_x); vec_rotate(modelMax,modelSelect.pan); vec_add(modelMax,modelSelect.x); draw_box3d(modelMin,modelMax,vector(0,255,180),100); wait(1); }
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