Originally Posted By: jcl
You need not to include your game source, only the source of the framework.


Ahhhh, that's great laugh

About my last sentence regarding the OpenSource, i thought the licence forces people to distribute their GameSource as OpenSource(which defeats the purpose of selling it).

But you have clarified it.

Thank you laugh

PS: Maybe you can explain what a wrapper in terms of the license is? Just in case someone else stumbles across the same problem and ends up here^^

Greetings
Rackscha


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
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