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Poly BumpMap Examples #43221
03/26/05 21:39
03/26/05 21:39
Joined: May 2004
Posts: 66
Brazil
key_46 Offline OP
Junior Member
key_46  Offline OP
Junior Member

Joined: May 2004
Posts: 66
Brazil
i am creating a shooter demo and i don't have a shader knowledge,have anyone a polybumpmap example?


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Re: Poly BumpMap Examples [Re: key_46] #43222
03/27/05 09:00
03/27/05 09:00
Joined: Dec 2003
Posts: 1,097
Maryland, USA
Steempipe Offline
Serious User
Steempipe  Offline
Serious User

Joined: Dec 2003
Posts: 1,097
Maryland, USA
I believe that "poly bumpmapping" is a Crytek name. Looking at the codes and textures it is simply creating a normalmap from a high poly model and doing per-pixel lighting with the bumpmapping.

Both these are covered within the forums in various degrees.

Re: Poly BumpMap Examples [Re: Steempipe] #43223
03/27/05 11:23
03/27/05 11:23
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline

User
Matt_Coles  Offline

User

Joined: Jul 2003
Posts: 893
Melbourne, Australia
Here is the code with examples:

Ultimate Shader Collection

it has parallax mapping, normal mapping, sort of spec mapping, bump mapping, cartoon rendering, soft dynamic shadows, bloom, and it's open source demo so it can be cut and pasted into any project easily and test them out to see what they'd look like in your project!

Matt Coles


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