Hey! I just wanted to ask why the hell PhysX is always executed on my processor instead on my new awesome GTX 770 with PhysX hardware Acceleration Even If I force it with the driver to use the GPU the PhysX Overlay shows me that its using my CPU. Could this be "fixed" anyhow?
I had the same problem with my GTX 760 kepler GPU architecture, described here.
Check the clothdemo.c from sample folder, should not work, compile the cloth sample and copy the two dll files to your exe work folder and keep me informed.
Regards, Robert
Quote
Everything should be made as simple as possible, but not one bit simpler. by Albert Einstein
Thanks worked fine for the clothdemo, but for my game it doesnt change anything, showing that its using CPU EDIT: If I call pXent_cloth it is done in GPU, if not all is done in CPU.... wtf? ..