Chunking is always active when your terrain_chunk value is non-zero (prior to level load). Although terrain chunks are required for the LOD system they are not the same thing, i.e. chunking works with the commercial edition, too, and the dynamic and automatic terrain LOD in the pro edition is optional/ a plus.
"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual