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Advice an engine? #433391
11/28/13 21:33
11/28/13 21:33
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline OP
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3run  Offline OP
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Caucasus
Hi there guys. Have you ever seen a game engine, with similar to Acknex language? Maybe you could advice something? Thank you.


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Re: Advice an engine? [Re: 3run] #433392
11/28/13 21:45
11/28/13 21:45
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
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WretchedSid  Offline
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Joined: Apr 2007
Posts: 3,751
Canada
I would suggest Rayne.

But honestly, if you want a weird API and bugs, Irrlicht might be more interesting.


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Re: Advice an engine? [Re: WretchedSid] #433405
11/29/13 07:38
11/29/13 07:38
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
do you give it up?

Unity3D? of course it sucks, but not bad. I don't wanna use it because everyone uses it, despite I know resistance is futile grin

Esenthel 2? you need to do some C++ tutorials to get familiar with it, but its built in scripting tool makes it easier by doing a lot of settings automatically for you. or you can use visual studio instead. free demo (limited features!), or 199USD. definitely great for 1st or 3rd person games thanks to its streaming world, and character class! its project handling moved towards the Unity style, so I prefer its previous version that is not available officially any more.

UDK? only if you are a team. I went through some scripting tutorials, there are both good and bad things in unrealscript. its usage is not very straightforward.

Neoaxis 2? if the developer would make a usable documentation probably it would be usable. C#

I just realized that JMonkey exists (Java), probably Heelx could tell you more about it...

yes, only Rayne remains grin


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Re: Advice an engine? [Re: sivan] #433406
11/29/13 08:12
11/29/13 08:12
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline OP
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3run  Offline OP
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Originally Posted By: JustSid
I would suggest Rayne.
I will definitely give it a try, when it's out! Thank you.
Originally Posted By: sivan
do you give it up?
Not really, but I'm kind a stuck with Acknex ATM.. I don't go any farther, so I wanted to try something new.
Originally Posted By: sivan
Unity3D?
Hell now! I'm not this desperate, to start working with it grin
Originally Posted By: sivan
UDK? Neoaxis 2?
I thought about UDK and Neoaxis 2.0, but:
* first one isn't good enough for a single person project, I won't pull it on my own..
* second one is still needs some documentation, but maybe in near future, I'll give it a try.
Originally Posted By: sivan
Esenthel 2
Never thought about it, but I'll take a look at it now, thank you laugh
Originally Posted By: sivan
I just realized that JMonkey exists (Java)
I'll search for this one as well, thank you a lot man! laugh


Greets


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Re: Advice an engine? [Re: sivan] #433407
11/29/13 08:29
11/29/13 08:29
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
Quad Online
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Quad  Online
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Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
Originally Posted By: sivan

UDK? only if you are a team. I went through some scripting tutorials, there are both good and bad things in unrealscript. its usage is not very straightforward.

It's not that it's not straightforward, it's only unconventional. Imo unrealscript and it's states are perfect for programming game logic.

Originally Posted By: sivan
yes, only Rayne remains grin

There was only Rayne from the beginning. We just did not know it back then.


3333333333
Re: Advice an engine? [Re: Quad] #433413
11/29/13 11:10
11/29/13 11:10
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Posts: 7,441
has anyone tried panda3d?

jmonkey sounds quite interesting but can it be used with other languages like scala or jython easily?

i don't like to write gameplay code in c++. not even in java. laugh

is there an useable webgl game engine already?

Re: Advice an engine? [Re: Quad] #433416
11/29/13 11:32
11/29/13 11:32
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline
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Iglarion  Offline
User

Joined: Jul 2004
Posts: 785
Serbia
One that might be worth a try is Leadwerks.
Btw if you search engine who is alive and well documented, easy for use like Acknex, and it has a good and alive community, it is only Unity i think... but yes i agre - Unity is suck. In the choice of engine, the first thing you look at is what is his community. I think only Unity, Cry Engine, UDK and Acknex is engines who have more than 100 users online at any time. I just check this now. For example: Irrlicht Engine - 0 user online, Esenthel 10, DarkBasic 5, NeoAxis 10, Panda3D 15, Leadwerks 70... simply all is dead or almost dead. If you stuck with new engine there is no one who can help you or give you some advice.


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Re: Advice an engine? [Re: Iglarion] #433417
11/29/13 11:39
11/29/13 11:39
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline OP
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3run  Offline OP
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Joined: May 2009
Posts: 5,377
Caucasus
Originally Posted By: Iglarion
Acknex is engines who have more than 100 users online at any time
Unfortunately, I can't agree frown For example, at the time I write this message, there are only 24 registered member now. And not all of them are Acknex users, but those Zorro retards as well... :< I don't want to try unity, cause I hate it (maybe for no reason, but I do not like it at all).


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Re: Advice an engine? [Re: 3run] #433419
11/29/13 12:09
11/29/13 12:09
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline
User
Iglarion  Offline
User

Joined: Jul 2004
Posts: 785
Serbia
Yes but this is only logged users. You always have over 300 guests. Some people just not like login or hide status like invisible users.


IGRAVISION Page - www.igravision.com
RPG project - The Battle For Forgol 92.75%
Re: Advice an engine? [Re: Iglarion] #433429
11/29/13 14:18
11/29/13 14:18
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline OP
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3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,377
Caucasus
Originally Posted By: Iglarion
You always have over 300 guests. Some people just not like login
But is there any sense from this users? Do they keep forum more alive? Those who are hiding yes, but there are not mush of them, or am I wrong? grin Anyway, I would like to see this forum more alive, with logged in users, with contribution threads, with code snippets and tools, not those models and art stuff for sale.. :<


Greets


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