The problem exists before a new level is loaded.
Here are the skill-settings in WED:
Skill1: -768.000
Skill2: 1022.000
Skill3: 49.000
Here is the entity-action:
function actLevelchange()
{
my.emask |= ENABLE_IMPACT;
my.event = levelchangeEvent;
printf("%.4f, %.4f, %.4f", my.skill[0], my.skill[1], my.skill[2]);
}
This should print the first three skillvalues, but it prints 0.0000,0.0000,0.0000...
UPDATE:
Rebuilding the map several times didn't fix the problem...