The problem exists before a new level is loaded.

Here are the skill-settings in WED:

Skill1: -768.000
Skill2: 1022.000
Skill3: 49.000

Here is the entity-action:

Code:
function actLevelchange()
{
	my.emask |= ENABLE_IMPACT;
	my.event = levelchangeEvent;
	
	printf("%.4f, %.4f, %.4f", my.skill[0], my.skill[1], my.skill[2]);
}



This should print the first three skillvalues, but it prints 0.0000,0.0000,0.0000...


UPDATE:
Rebuilding the map several times didn't fix the problem...

Last edited by ThunderStorm; 12/04/13 15:31.