"Castle Defense" ist ja englisch. Daher gehts jetzt englisch weiter! Ha!


Okay, okay. Snarkiness aside.
The idea is nice! I think that exists somewhere already? And even if not exactly this, you will have some pretty well-made competitors, so maybe you shouldn't expect too big an audience for this - which is heartbreaking, given how much time this is going to take. Because this is going to be terribly difficult to implement and create.

I mean it. Multiplayer? Difficult. Asymmetric multiplayer? Even worse! Vehicles and Airships? A nightmare to code!


Look, I know this is discouraging. Sorry. I'm just saying - aim a little lower. Try something simpler. Then, when you have that finished, maybe then think about tackling an asymmetrical multiplayer game. But thats not an easy project (also not easy as a side-project).


If you decide to keep going - okay! All the best to you. But please consider making something simpler. Or stick to your main project - side projects have that tendency to destroy main projects with its siren call.


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!