I meant that thanks laugh
there are several bad things in 3dgs sky system I rreported earlier, but no correction can be expected:
- SCENE models are clipped
- image based sky cube covers world at around sqrt(2)*clip_far distance
- sky domes have no material assigned
anyway it is another great contribution, I'm sure it can be integrated with other skies hiding model edges by fog, dof or other effects.


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