You can download my contribution at Acknex Unlimited. It demonstrates how to integrate Oculus Rift (VR Headset into your game, OculusVR ):
oculus.zip

Hope it's useful for someone. Because it queries data from the Oculus Rift to setup the distortion parameters, I don't think you will be able to see what it does without having an Oculus Rift connected.


Joris Lambrecht
My Contributions: Relative Rotation, Window Sizing