hey shore,

first of all its amazing what you put together alone.

now my first impressions after 15 minutes.

- the controls and menu is not starter friendly it may be easy for someone playing chinese rpgs but not for the average gamer. i would advise you to make it much simpler! it took me 5 minutes to figure out how to equip the sword.

-the overall style is too milky, i dont know how to describe but i miss nice colors, it looks like everything is foggy and dark. but thats just my opinion, the world doesnt look friendly it gives me the feeling the world is evil and cold. but maybe thats what you intend!

-some of your bitmaps have black pixels at the borders this looks not good.

-are u using triplex mp3.dll ? i did that too and after the betatest i had lots of people complaining that the game quit with an error in mp3.dll and i dont think that was my fault. triplex didnt respond to my pm maybe he is busy but you should test this. this was the reason my game wasnt running on some computers, because after i switched to gamestudios functions with the additional ogg filter it worked for those people who had problems.

-the intro is too long and confusing with the hard cuts from the ship to the island. you should spread that out so the player remembers sometimes when he is already playing.

-i have some bugs with the screensize. the bottom of the screen is cut like widescreen whereas the top looks like fullscreen. at the bottom black border there are artefacts from strings.

well all in all thumbs up. you should recruit some additional artists. i like your style apart from that i think its not colorful. this could be a very, very good game if you keep on working and make it more appealing for the average gamer. good luck

Last edited by ulf; 03/31/06 15:56.