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Re: What are you working on?
[Re: MasterQ32]
#434570
12/21/13 07:47
12/21/13 07:47
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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I think he meant something like Shade-C EVO there. And yes, we don't have Shade-C EVO, but it's not like we don't have an easy to use shader framework. If you don't want to, you don't have to write a single line of GLSL or select any shader at all, Rayne is quite capable of generating its shaders at runtime. Truth be told, we only have one shader which is shared by every object in the scene, the rest is done "automagically" (and again, if you don't like it, rip it out and do whatever you want!). The concept is pretty similar to what AAA engines like CryEngine do: Providing one ubershader template and letting the engine create the rest at runtime because, let's be honest here for a second, there is work that humans should do and then there is work that computers should do.
Enough off topicness though, if there are any questions about Rayne, put them in the Rayne thread! I was merely posting here to just nudge you guys a bit, not to completely derail the topic.
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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Re: What are you working on?
[Re: WretchedSid]
#434584
12/21/13 19:03
12/21/13 19:03
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
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Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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Truth be told, we only have one shader which is shared by every object in the scene, the rest is done "automagically" (and again, if you don't like it, rip it out and do whatever you want!) that sounds really interesting :3
POTATO-MAN saves the day! - Random
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Re: What are you working on?
[Re: Feindbild]
#434743
12/25/13 15:07
12/25/13 15:07
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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That just makes want to stream game to phone in least efficent way possible using websockets and uncompressed images.
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Re: What are you working on?
[Re: oliver2s]
#434824
12/27/13 23:59
12/27/13 23:59
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Joined: Dec 2009
Posts: 82
Denn15
Junior Member
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Junior Member
Joined: Dec 2009
Posts: 82
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Re: What are you working on?
[Re: Denn15]
#434825
12/28/13 00:10
12/28/13 00:10
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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does the box move automatically?
Kind of feels like SkyRoads
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Re: What are you working on?
[Re: Quad]
#434827
12/28/13 01:56
12/28/13 01:56
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Joined: Jul 2008
Posts: 2,107 Germany
rayp
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X
Joined: Jul 2008
Posts: 2,107
Germany
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@Denn15 does the box move automatically? Good question. Sometimes i thought the cube-player cant fall of the edges ? Looks pretty solid so far and seams to make fun. Keep it up.
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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