added while-loop in doSomething:
Code:
while(1)
{
}



Code:
#include <acknex.h>

void doSomething (ENTITY* ent);

void main()
{
	fps_max = 60;
	level_load(NULL);
	
	ENTITY* ent=ent_create(CUBE_MDL,nullvector,NULL);
	
	doSomething(ent);
}

void doSomething (ENTITY* ent)
{
	while(1)
	{
	}
}