Hi,
I'm working with AUM #103 Shooter Template. I've got my game almost complete but I get a crash when I publish it (works fine from WED though).

I've isolated it to one line of code:
vertical_speed.z = t_jump * 0.25;

If I change the code to this, it works fine:
vertical_speed.z = tshooter_jump * time_step;
However, the player jumps way too high for my game.

Anyone have a suggestion on how to rewrite this line of code?