U should read about "narrow" and "fat", "obstacle avoidence" and "pathfinding". Did u thought a 3d engine handles "correct" movement of models by itself ? If so, no, they wont. ^^

Take a look at Superku's pathfinding.c included in the goodies.zip, if its up to easy non-cost pathfinding.

Edit: Ull find a simple and good oa at bottom of this post:
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=428514

Last edited by rayp; 01/05/14 18:24. Reason: added link to oa example

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;