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Physics Evaluation #43542
03/31/05 01:15
03/31/05 01:15
Joined: Mar 2005
Posts: 2
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Nanotaku Offline OP
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Nanotaku  Offline OP
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Joined: Mar 2005
Posts: 2
Greetings.

I'm in the process of evaluating various engines for an upcoming game project and ran across a post here saying that Physics does not work in the Demo version of GameStudio A6... Is this true? (I've been digging through tutorials and such in preparation for setting up a small physics demo in order to see if the physics will work for what we need, and if physics won't work in the demo version, I'd be wasting a lot o' time.)

Thanks in advance for any information on this!

-Tim

Re: Physics Evaluation [Re: Nanotaku] #43543
03/31/05 06:17
03/31/05 06:17
Joined: Sep 2003
Posts: 3,236
San Diego, CA
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Marco_Grubert Offline
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Marco_Grubert  Offline
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San Diego, CA
Physics is not available in the 30-day-trial version. We are using the ODE library for calculations, thus results will be similar to other applications utilizing ODE.

Re: Physics Evaluation [Re: Nanotaku] #43544
04/02/05 07:29
04/02/05 07:29
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Nanotaku Offline OP
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Nanotaku  Offline OP
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Thanks for the speedy reply -- saved me some time, there.

-Tim

Re: Physics Evaluation [Re: Nanotaku] #43545
04/02/05 07:33
04/02/05 07:33
Joined: Apr 2005
Posts: 7
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Claybotech Offline
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Claybotech  Offline
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Joined: Apr 2005
Posts: 7
Oklahoma
I believe you can use newton's phisics ( I hope i am spelling that right ) with the demo version.

It can be found on the downloads page, or links page, I forget which.

Enjoy.


Wow! You have some major polygon issues there.

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