If I can remember from what one other user has mentioned, it's one of those tessellate flat, tessellate shaded, etc. items on the map compiler. Try setting each of them to the highest possible setting. If one of them went below 80, I don't remember which one, the map compiler would freeze. I've had the same troubles when I minimized all three of them (thinking that it would speed up the compilation).


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials