I can advise Realspawn's webpage. I posted a little script collection for a simple fps there. Just take a look.
http://www.rp-interactive.nl/ws/wshops.html

ps. I would not convert bone animations to vertex one's for more than one reason.

To use bone animations u can fex use this lines of code to animate the model:
Code:
while (my){
   my.skill1 += time_step;
   my.skill1 %= 100;
   ent_animate (me, "idle", my.skill1, ANM_CYCLE);
   wait (1);
}


peace


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;