I have created a level load behavior that works fine to load the second level. Trouble is, I want to create more than one level and that would mean creating a different behavior for each level. I'd like to create a behavior that brings a up a pop-up that I can type in the name of the new level (and thus not code a different behavior for each level).
Here's what I have so far:
function level_Change() {
while(1){
if(event_type == EVENT_PUSH){
wait(3);
level_load("shooter.wmb"); //use this if you are making level 2
wait_for(level_load); //use this if you are making level 2
return; //use this if you are making level 2
}
wait(1);
}
}
action touch_Entity() {
my.emask = ENABLE_PUSH;
my.group = 2;
while(1){
wait(1);
my.event = level_Change;
}
}
Any ideas would be really appreciated!