This is what I have in my main script:

Code:
VIEW* camera2 = {
   flags = SHOW;
}

   VECTOR* offset1 = {0,-distance,0};
   VECTOR* offset2 = {0, distance,0};

   
function main() {
	video_screen = 2;
	video_mode = 9;
   level_load("newtest.wmb");
      
   camera.size_x = screen_size.x/2 - 2;
   camera2.size_x = screen_size.x/2 - 2;
   camera2.pos_x = screen_size.x/2 + 2;
   

   camera.x = -75;
   camera.y = 42;
   camera.pan = 0;
   
   camera2.x = -75;
   camera2.y = -42;
  //camera2.z = 50;
   camera2.pan = 0;
   //camera2.tilt = -29;
   

vec_set(camera.x,player.x);
vec_add(camera.x,offset1);
vec_set(camera2.x,player.x);
vec_add(camera2.x,offset2);
   

}



I'm getting a syntax error at VECTOR* offset1 = {0,-distance,0};, so I assume I just don't have something in the right order.