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Re: New Video
[Re: Iglarion]
#437809
02/26/14 15:46
02/26/14 15:46
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Joined: Mar 2011
Posts: 3,150 Budapest
sivan
Expert
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Expert
Joined: Mar 2011
Posts: 3,150
Budapest
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great! and yes the death animation is too unique I'm sure you don't want to make it bloody, maybe some electricity-like effect could do the job... (I always think of how to avoid too much death and blood in an RTS, and I only saw a similar solution in an old game called Knights and Merchants)
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Re: New Video
[Re: jumpman]
#438003
03/04/14 18:29
03/04/14 18:29
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Joined: Sep 2003
Posts: 6,861 Kiel (Germany)
Superku
OP
Senior Expert
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OP
Senior Expert
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
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Thank you! (^.^)
@Thomas: Thanks for the idea, I will at least try to implement that when the player gets electrocuted.
EDIT: Btw. only 4 levels (of 40 in total) left, then all of them are playable!
EDIT2: Thanks old_bill and DevoN!
Last edited by Superku; 03/31/14 11:34.
"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual Check out my new game: Pogostuck: Rage With Your Friends
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